
Description
Dr. Wong Ying Kit is an Assistant Professor in the Department of Applied Data Science at Hong Kong Shue Yan University. He specializes in Game Design & Development and STEM/STEAM pedagogy, with research expertise spanning Human-Computer Interaction (HCI), game design & development, serious games, gamification, and VR/AR/XR technology.
Dr. Wong holds a Ph.D. in Design Science and a Master’s Degree in Design from Tatung University (Taiwan), where his research focused on HCI applications in game-based cognitive training for elderly populations. He earned his Bachelor of Science in Computer Systems Engineering from Boston University (USA). His dual-track training in technical and design disciplines enables interdisciplinary research in game design & development, mobile gaming, virtual reality (VR), augmented reality (AR), extended reality (XR).
As a Specialist at the Hong Kong Council for Accreditation of Academic and Vocational Qualifications (HKCAAVQ) for Computer and Design disciplines, Dr. Wong contributes to academic quality assurance frameworks. His scholarly contributions include publications in SCI/SCIE/SSCI-indexed journals on game design & development and cognitive training, alongside presentations at international conferences.
Recognized for practical innovation, Dr. Wong received the First Prize Champion Award at both the Hong Kong Entrepreneur Competition (2015) and Hong Kong Toy Design Competition (2014). His current research investigates HCI applications and cognitive training in serious games, gamification, and STEM/STEAM education tools.
Dr. Wong teaches courses in digital entertainment and game design & development. He actively mentors students in research and innovation competitions while fostering industry-academic partnerships.
Courses Taught
- Strategies for Game Development
- Managing eSport
- Advanced Digital Processes: From Innovative Computation to Production
- Leadership and Entrepreneurship for Creative Industries
- Content Design for Digital Solutions
- Human-Centered UX/UI Design
Area of Interest
- Human-Computer Interaction (HCI)
- Game Design & Development
- STEM/ STEAM
- Serious Game
- Gamification
- Mobile Game
- Virtual Reality (VR)
- Augmented Reality (AR)
- Extended Reality (XR)
Academic Qualifications
- Ph.D. in Design Science, Tatung University, Taiwan
- Master in Design, Tatung University, Taiwan
- Bachelor of Science in Computer System Engineering, Boston University, USA
Funded Projects
- Project Manager - “Good Habit (NGO) Game Design and Development Competition” ,Research Matching Grant Scheme by University Grants Committee, Hong Kong, 2024
- Project Member (Collaborative Research Project) - "Research on the Approaches and Values of Integrating Lingnan Cultural Elements into Commercial Display Design" , Guangdong Province Philosophy and Social Science Planning Youth Project 2023, China, 2023.
Journal Publication
- Wong, Y. K., Wu, C. F., & Tu, Y. H. (2022). Effectiveness of a Serious Game Design and Game Mechanic Factors for Attention and Executive Function Improvement in the Elderly: A Pretest-Posttest Study. Applied Sciences, 12(14), 6923.
- Wu, C. F., Wong, Y. K., Hsu, H. H., & Huang, C. Y. (2022). Applying Affordance Factor Analysis for Smart Home Speakers in Different Age Groups: A Case Study Approach. Sustainability, 14(4), 2156.
- Wong, Y. K., & Tu, Y. H. (2021). A Study of Favorability of Puzzle Game Design for Older People. International Journal of Innovation, Management and Technology, 12(1).
Book Publication
- Wong, Y. K. (2022), A Study on the Effect of Elderly with Different Cognitive Ability in Attention and Executive Function Based on a Serious Game Design, Doctoral Degree Thesis (Book), Tatung University.
- Wong, Y. K. (2018), Research on toy design for elderly, Master Degree Thesis (Book), Tatung University.
Refereed Conference Papers
- Chang hao yen, Ying-Kit Wong, Chih-Fu Wu, A Study on the Effect of Elderly in Attention and Executive Function Based on a Serious Game Design 2023 Chinese Institute of Design 24th Conference on Academic Research Results, 2023, Taiwan
- Ying-Kit Wong, Chih-Fu Wu, Cheng-Yu Huang, “A Study on the Affordance of AI Smart Speakers Design in Different Users With and Without User Experience”, 2020 8th Conference on Innovation Practices and Case Studies, 2020, Taiwan
- Ying-Kit Wong, Yung-Hsiang Tu, “A Study of Favorability of Puzzle Game Design for Older People”, ICIKM 2020 9th International Conference on Innovation, Knowledge, and Management, 2020, Singapore
- Ying-Kit Wong, Yung-Hsiang Tu, “Research on puzzle toy product design for old people”, 2019 Chinese Institute of Design 24th Conference on Academic Research Results, 2019, Taiwan
- Ying-Kit Wong, Yung-Hsiang Tu, “Research on Toy Design of Elderly People”, 2017 Conference on Kansel Engineering, 2017, Taiwan
Awards & Honors
- Universiade 2017, Logo Design Competition, Nomination (2017)
- Taiwan Golden Pin Concept Award, Semi-Final Nomination (2016)
- Hong Kong Entrepreneur Competition, 1st Prize Champion Winner (2015)
- Hong Kong Toy Design Competition, 1st Prize Champion Winner (2014)
Patents
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“Magnetic Block, Manufacturing Method Thereof, and Magnetic Magic Cube.” Wong, Y. K., Utility Patent (US) 14/952,951 filed on 2015; Design Patent (Hong Kong) filed on 2016; Design Patent (China) filed on 2016
Professional Experiences
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HKCAAVQ Specialist (Computer, Art and Design) - Hong Kong Council for Accreditation of Academic and Vocational Qualifications (HKCAAVQ)