Description
Dr. Luna Chang Liu is an Assistant Professor in the Department of Applied Data Science at Hong Kong Shue Yan University. Trained as a new media artist and researcher, she earned her MA and PhD in Art and Technology from City University of Hong Kong. Liu’s doctoral research explores how immersive media—VR, AR, and MR—can be integrated with therapeutic frameworks and storytelling to support mental health. Her research interests span interactive storytelling, therapeutic game and XR, AI-driven interactive arts, and the fusion of XR with intangible cultural heritage. Liu has received the Global Culture Award at Stuttgarter Filmwinter and has twice been recognized as a Finalist at Hong Kong’s IFVA Awards. Her artworks have been selected and exhibited at international film and media art festivals. She has also published papers at ISEA and ISMAR, leading academic conferences on media art and extended reality. As principal investigator, she has completed projects on narrative therapy-informed XR design, mixed reality installations that prompt reflection on childhood trauma, and AR installations that raise public awareness of school bullying. At HKSYU, Dr. Liu teaches 3D Design, XR Design, Gaming Trends, and Digital Entertainment. Bridging art, technology, and mental health, she leverages immersive media not only to entertain, but also to heal, preserve cultural memory, and inspire critical social reflection.
Courses Taught
- 3D Design and Modeling
- Trends Analysis on Gaming and Entertainment
- Interactive Design for Extended Reality (XR)
- Introduction to Digital Entertainment
- Understanding VR/AR (Unity and Unreal)
- Understanding eSports Universe: From Game to Beyond Game
Area of Interest
-
Extended Reality (XR) Storytelling
-
Game Design for Art and Therapy
-
AI-Driven Interactive Arts
-
Creative Applications of 3D Scanning in VR/AR/MR Storytelling
-
Integrating Narrative Therapy with Interactive Technologies for Healing-Focused Applications
-
Designing VR/AR/MR-Based Therapeutic Interventions for Mental Health
-
AR/VR/MR and Intangible Cultural Heritage Integration
Academic Qualifications
- PhD(Art and Technology), School of Creative Media, City University of Hong Kong, Hong Kong
- MA(New Media Arts), School of Creative Media, City University of Hong Kong, Hong Kong
- BA(Journalism and Television), Department of Journalism, Chongqing University
Publication
-
L. Chang, A. Cassinelli and C. Sandor, “Augmented Reality Narratives for Post-Traumatic Stress Disorder Treatment,” 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Recife, Brazil, 2020, pp. 306-309, doi: 10.1109/ISMAR-Adjunct51615.2020.00086.
-
L. Chang, C. Sandor and A. Cassinelli, “A Mixed Reality Installation to Elicit Reflexivity on Adverse Childhood Experiences,” In Proceedings – 27th International Symposium on Electronic Arts, Barcelona, Spain, 2022, pp.423-430, doi:10. 7238/ISEA2022.
-
L. Chang, C.Cheuk and A. Cassinelli, “An Augmented Reality Installation to Metaphorically Represent the Causes, Manifestations, and Consequences of School Bullying in East Asia,” In Proceedings – 29th International Symposium on Electronic Art, Brisbane, Australia, 2024.
Professional Experiences
-
Assistant Professor, Department of Applied Data Science, Hong Kong Shue Yan University (2025-Now)
-
Part-time Lecturer, Department of Sociology, Hong Kong Shue Yan University (2024)
-
Part-time Research Assistant, School of Creative Media, City University of Hong Kong (2019-2020)
Selected Awards & Honors
-
Finalist, IFVA Awards, Hong Kong, 2024
-
Global Culture Award, Stuttgarter Filmwinter, Germany, 2020
-
Finalist, IFVA Awards, Hong Kong, 2019
-
Finalist, International Moving Film Festival, Iran, 2019
-
Official selection, “Present Future” Art and Technology Star Award, Shanghai, China, 2019
-
Official selection, BIO·FICTION Science Art Film Festival, Vienna, Austria, 2019
-
Official selection, Film Asia Festival, Praque, Czech, 2019
-
Official selection, Under the Radar Festival, Vienna, Austria, 2019
Scholarly and Community Services
- Reviewer for the Journal of Computers and Graphics