劉暢 博士
Dr. Chang, LIU (Luna)
Assistant Professor
 

Description

Dr. Luna Chang Liu is an Assistant Professor in the Department of Applied Data Science at Hong Kong Shue Yan University. Trained as a new media artist and researcher, she earned her MFA and PhD in Art and Technology from City University of Hong Kong. Liu’s doctoral research explores how immersive media—VR, AR, and MR—can be integrated with therapeutic frameworks and storytelling to support mental health. Her research interests span interactive storytelling, therapeutic game and XR, AI-driven interactive arts, and the fusion of XR with intangible cultural heritage. Liu has received the Global Culture Award at Stuttgarter Filmwinter and has twice been recognized as a Finalist at Hong Kong’s IFVA Awards. Her artworks have been selected and exhibited at international film and media art festivals. She has also published papers at ISEA and ISMAR, leading academic conferences on media art and extended reality. As principal investigator, she has completed projects on narrative therapy-informed XR design, mixed reality installations that prompt reflection on childhood trauma, and AR installations that raise public awareness of school bullying. At HKSYU, Dr. Liu teaches 3D Design, XR Design, Gaming Trends, and Digital Entertainment. Bridging art, technology, and mental health, she leverages immersive media not only to entertain, but also to heal, preserve cultural memory, and inspire critical social reflection.

Courses Taught

  • GED115  3d beginners' village: intro 3d design
  • DSA100  Introduction to Digital Entertainment
  • GED116  Understanding eSports Universe: From Game to Beyond Game
  • MDIT220 Understanding VR/AR (Unity and Unreal)
  • GDM 510 Interactive Design for Extended Reality (XR)
  • GDM 521 Trends Analysis on Gaming and Entertainment
  • GDM 515 Selected Topics - Game Narrative and Interaction Design
  • GED 220 Becoming Computational Thinkers: Solving Problems In Arts and Humanities
  • GDM 517 Research Project in innovative gaming and entertainment 
  • ADS 250 Introduction to Data Visualization and VR/AR

Area of Interest

  • Extended Reality (XR) Storytelling
  • Game Design for Art and Therapy
  • AI-Driven Interactive Arts
  • Creative Applications of 3D Scanning in VR/AR/MR Storytelling
  • Integrating Narrative Therapy with Interactive Technologies for Healing-Focused Applications
  • Designing VR/AR/MR-Based Therapeutic Interventions for Mental Health
  • AR/VR/MR and Intangible Cultural Heritage Integration

Academic Qualifications

  • PhD(Art and Technology), School of Creative Media, City University of Hong Kong, Hong Kong
  • MFA(New Media Arts), School of Creative Media, City University of Hong Kong, Hong Kong
  • BA(Journalism and Television), Department of Journalism, Chongqing University
 

Publication

  • Liu, C., & Cassinelli, A. (2025). Five design patterns for integrating Story Play’s therapeutic narrative elements with interactive technology. Immersive Media and User Experience, 1, 21–34. https://doi.org/10.65638/2978-8811.2025.01.03
  • Liu, C., Sandor, C., & Cassinelli, A. (2022). A mixed reality installation to elicit reflexivity on adverse childhood experiences. In P. Alsina, I. Vila, S. Tesconi, J. Soler-Adillon, & E. Mor (Eds.), Possibles: Proceedings of the 27th International Symposium on Electronic Art (ISEA2022). ISEA International & Universitat Oberta de Catalunya. doi:10. 7238/ISEA2022
  • Liu, C., Cheuk, C. S., & Cassinelli, A. (2024). An augmented reality installation to metaphorically represent the causes, manifestations, and consequences of school bullying in East Asia. In G. Sade, A. Brown, L. Barclay, J. Seevink, A. Tyurina, & R. Wright (Eds.), Proceedings of the 29th International Symposium on Electronic Arts: Volume 1: Academic paper. ISEA2024, Meanjin (Brisbane), Australia (pp. 459–466). ISEA. https://eprints.qut.edu.au/256296/1/ISEA2024_Academic_Papers.pdf
  • Liu, C., & Cassinelli, A. (2025). Five design patterns for integrating Story Play’s therapeutic narrative elements with interactive technology. Immersive Media and User Experience, 1, 21–34. https://jimmux.com/index.php/imue/issue/view/2
  • Liu, C. (2025). Stories of healing: Integrating narrative therapy with interactive technology for childhood trauma recovery (Doctoral dissertation, City University of Hong Kong). CityU Scholars. https://scholars.cityu.edu.hk/en/studentTheses/stories-of-healing-integrating-narrative-therapy-with-interactive/

Professional Experiences

  • Assistant Professor,  Department of Applied Data Science, Hong Kong Shue Yan University (2025-Now)
  • Part-time Lecturer, Department of Sociology, Hong Kong Shue Yan University (2024)
  • Part-time Research Assistant, School of Creative Media, City University of Hong Kong (2019-2020)
 

Selected Awards & Honors

  • Finalist, IFVA Awards, Hong Kong, 2024
  • Global Culture Award, Stuttgarter Filmwinter, Germany, 2020
  • Finalist, IFVA Awards, Hong Kong, 2019
  • Finalist, International Moving Film Festival, Iran, 2019
  • Official selection, “Present Future” Art and Technology Star Award, Shanghai, China, 2019
  • Official selection, BIO·FICTION Science Art Film Festival, Vienna, Austria, 2019
  • Official selection, Film Asia Festival, Praque, Czech, 2019
  • Official selection, Under the Radar Festival, Vienna, Austria, 2019

Editorial Roles

  • Editor, Immersive Media and User Experience (IMUE), 2025

Peer Review Activities

  • Reviewer for  the Journal of Computers and Graphics
  • Reviewer for Siggraph Asia

Academic Service

  • Committee Member, BA-MDIT Program Committee, Hong Kong Shue Yan University, 2025-present
  • Committee Member, Exchange Program Committee, Hong Kong Shue Yan University, 2025-present
  • Programme Committee Member, BSc (Hons) in AI & Interactive Media Design, Hong Kong Shue Yan University, 2025-present
  • Programme Committee Member, Master of Science in Game Development and Management, Hong Kong Shue Yan University, 2025-present

Research Grants

Project Title: Touching Invisible Wound: MR Immersive Psychological Theater
Funding Body: Hong Kong Arts Development Council (Emerging Artists Development Grant)
Amount: HK$77,700
Duration: August 2026 – August 2027
Role: Principal Investigator (PI)
 
Project Title: Designing Audience Intervention and Character Agency in Mixed-Reality Ceramic Narratives
Funding Body: University Research Grant (URG)
Amount: HK$39,930
Duration: January 2027 – June 2028
Role: Principal Investigator (PI)
 

Scholarly and Community Services

  • Judge, 3rd Art Tech Competition
 

Selected Exhibitions and Screenings

23 September – 6 October 2026 | Invisible Footprints (Group Exhibition)
HKADC Showcase, Hong Kong
 
25 June – 7 July 2026 | Solo Exhibition
L0 Gallery, Jockey Club Creative Arts Centre, Hong Kong
 
2024 | IFVA Festival
Pao Gallery, Hong Kong Arts Centre, Hong Kong
 
2023 | The Wrong Biennale
Online exhibition
 
2023 | Restless in the 1960s: The Tokyo Experience with the Avant-Garde
Tokyo University of the Arts, Tokyo, Japan
 
2023 | Foundation Festival
Online exhibition at Distant Gallery, curated by Videotage Hong Kong
 
2022 | Unduplicated
Videotage, Hong Kong
 
2021 | Microwave Festival: Connecting the Dots
Online exhibition, curated by Microwave Hong Kong
 
2021 | Art Machine 2
School of Creative Media, City University of Hong Kong, Hong Kong
 
2020 | Phantom Horizons Project
Künstlerhaus Bethanien, Berlin, Germany
 
2020 | Stuttgarter Filmwinter
KUNSTBEZIRK Gallery, Germany
 
2019 | BIO·FICTION Science Art Film
Akademiestraße 13, Vienna, Austria
 
2019 | Relentless Melt No. 15: Hong Kong Abstractions
FILMASIA Asian Film Festival, Prague, Czech Republic
 
2018 | Post-industrial Landscapes 5.0: Urban Scan
Osage Gallery, Hong Kong