
Description
Dr. Luna Chang Liu is an Assistant Professor in the Department of Applied Data Science at Hong Kong Shue Yan University. Trained as a new media artist and researcher, she earned her MFA and PhD in Art and Technology from City University of Hong Kong. Liu’s doctoral research explores how immersive media—VR, AR, and MR—can be integrated with therapeutic frameworks and storytelling to support mental health. Her research interests span interactive storytelling, therapeutic game and XR, AI-driven interactive arts, and the fusion of XR with intangible cultural heritage. Liu has received the Global Culture Award at Stuttgarter Filmwinter and has twice been recognized as a Finalist at Hong Kong’s IFVA Awards. Her artworks have been selected and exhibited at international film and media art festivals. She has also published papers at ISEA and ISMAR, leading academic conferences on media art and extended reality. As principal investigator, she has completed projects on narrative therapy-informed XR design, mixed reality installations that prompt reflection on childhood trauma, and AR installations that raise public awareness of school bullying. At HKSYU, Dr. Liu teaches 3D Design, XR Design, Gaming Trends, and Digital Entertainment. Bridging art, technology, and mental health, she leverages immersive media not only to entertain, but also to heal, preserve cultural memory, and inspire critical social reflection.
Courses Taught
- GED115 3d beginners' village: intro 3d design
- DSA100 Introduction to Digital Entertainment
- GED116 Understanding eSports Universe: From Game to Beyond Game
- MDIT220 Understanding VR/AR (Unity and Unreal)
- GDM 510 Interactive Design for Extended Reality (XR)
- GDM 521 Trends Analysis on Gaming and Entertainment
- GDM 515 Selected Topics - Game Narrative and Interaction Design
- GED 220 Becoming Computational Thinkers: Solving Problems In Arts and Humanities
- GDM 517 Research Project in innovative gaming and entertainment
- ADS 250 Introduction to Data Visualization and VR/AR
Area of Interest
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Extended Reality (XR) Storytelling
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Game Design for Art and Therapy
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AI-Driven Interactive Arts
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Creative Applications of 3D Scanning in VR/AR/MR Storytelling
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Integrating Narrative Therapy with Interactive Technologies for Healing-Focused Applications
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Designing VR/AR/MR-Based Therapeutic Interventions for Mental Health
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AR/VR/MR and Intangible Cultural Heritage Integration
Academic Qualifications
- PhD(Art and Technology), School of Creative Media, City University of Hong Kong, Hong Kong
- MFA(New Media Arts), School of Creative Media, City University of Hong Kong, Hong Kong
- BA(Journalism and Television), Department of Journalism, Chongqing University
Publication
- Liu, C., & Cassinelli, A. (2025). Five design patterns for integrating Story Play’s therapeutic narrative elements with interactive technology. Immersive Media and User Experience, 1, 21–34. https://doi.org/10.65638/2978-8811.2025.01.03
- Liu, C., Sandor, C., & Cassinelli, A. (2022). A mixed reality installation to elicit reflexivity on adverse childhood experiences. In P. Alsina, I. Vila, S. Tesconi, J. Soler-Adillon, & E. Mor (Eds.), Possibles: Proceedings of the 27th International Symposium on Electronic Art (ISEA2022). ISEA International & Universitat Oberta de Catalunya. doi:10. 7238/ISEA2022
- Liu, C., Cheuk, C. S., & Cassinelli, A. (2024). An augmented reality installation to metaphorically represent the causes, manifestations, and consequences of school bullying in East Asia. In G. Sade, A. Brown, L. Barclay, J. Seevink, A. Tyurina, & R. Wright (Eds.), Proceedings of the 29th International Symposium on Electronic Arts: Volume 1: Academic paper. ISEA2024, Meanjin (Brisbane), Australia (pp. 459–466). ISEA. https://eprints.qut.edu.au/256296/1/ISEA2024_Academic_Papers.pdf
- Liu, C., & Cassinelli, A. (2025). Five design patterns for integrating Story Play’s therapeutic narrative elements with interactive technology. Immersive Media and User Experience, 1, 21–34. https://jimmux.com/index.php/imue/issue/view/2
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Liu, C. (2025). Stories of healing: Integrating narrative therapy with interactive technology for childhood trauma recovery (Doctoral dissertation, City University of Hong Kong). CityU Scholars. https://scholars.cityu.edu.hk/en/studentTheses/stories-of-healing-integrating-narrative-therapy-with-interactive/
Professional Experiences
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Assistant Professor, Department of Applied Data Science, Hong Kong Shue Yan University (2025-Now)
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Part-time Lecturer, Department of Sociology, Hong Kong Shue Yan University (2024)
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Part-time Research Assistant, School of Creative Media, City University of Hong Kong (2019-2020)
Selected Awards & Honors
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Finalist, IFVA Awards, Hong Kong, 2024
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Global Culture Award, Stuttgarter Filmwinter, Germany, 2020
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Finalist, IFVA Awards, Hong Kong, 2019
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Finalist, International Moving Film Festival, Iran, 2019
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Official selection, “Present Future” Art and Technology Star Award, Shanghai, China, 2019
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Official selection, BIO·FICTION Science Art Film Festival, Vienna, Austria, 2019
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Official selection, Film Asia Festival, Praque, Czech, 2019
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Official selection, Under the Radar Festival, Vienna, Austria, 2019
Editorial Roles
- Editor, Immersive Media and User Experience (IMUE), 2025
Peer Review Activities
- Reviewer for the Journal of Computers and Graphics
- Reviewer for Siggraph Asia
Academic Service
- Committee Member, BA-MDIT Program Committee, Hong Kong Shue Yan University, 2025-present
- Committee Member, Exchange Program Committee, Hong Kong Shue Yan University, 2025-present
- Programme Committee Member, BSc (Hons) in AI & Interactive Media Design, Hong Kong Shue Yan University, 2025-present
- Programme Committee Member, Master of Science in Game Development and Management, Hong Kong Shue Yan University, 2025-present
Research Grants
Scholarly and Community Services
- Judge, 3rd Art Tech Competition
Selected Exhibitions and Screenings
HKADC Showcase, Hong Kong