...
Predictive Analytics in Healthcare with Machine Learning
13/10/2026

"The Department of Data Science and Digital Innovation successfully held a Master Talk, "Predictive Analytics in Healthcare with Machine Learning," today at the Big Data Lab. We were delighted to welcome Prof. Thomas K. S. Choi, who shared his research experience and insights into the application of machine learning and artificial intelligence in healthcare predictive analytics. The talk provided students with valuable exposure to cutting-edge developments in AI-driven healthcare and stimulated inspiring discussions on the future of data-driven healthcare solutions. The Department sincerely thank Prof. Choi for his engaging and informative presentation."

...
Dr. Liu Chang Exhibits XR Artworks at HKADC Showcase
02/10/2026

Dr. Liu Chang, Assistant Professor in the Department of Data Science and Digital Innovation at Hong Kong Shue Yan University, is presenting two interactive artworks combining ceramic sculpture with extended reality (XR) technology at the group exhibition Invisible Footprint. The exhibition runs from 23 September to 6 October 2026 at HKADC SHOWCASE. Organised by the Federation of Hong Kong Jiangsu Youth, it receives funding from the Hong Kong Arts Development Council and City University of Hong Kong’s Cultural and Sports Committee, with equipment support from CityUHK’s School of Creative Media.

...
Game Developer Sam Adhikari Shares Rapid Prototyping Lessons at DSDI Master Talk
30/09/2026

On 30 September 2026, the Department of Data Science and Digital Innovation welcomed mobile game developer Mr. Sam Adhikari for a Master Talk on rapid prototyping, shipping fast and validating game ideas.

...
The Booster K1 Showcase
15/09/2026

On 15 September 2026, the Social Robotics & Digital Living Laboratory at Hong Kong Shue Yan University hosted a demonstration of the Booster K1 intelligent robot. Mr. Leo Yang of Booster Robotics showcased its applications in entertainment, K–12 education, companionship and care for vulnerable groups, and sports. Designed for middle school and undergraduate learners, the humanoid robot features high-performance computing, rapid response, and a user-friendly design. The event explored how AI robots can enhance intelligent classroom instruction, hands-on projects, and interdisciplinary research in healthcare, social robotics, human-robot interaction, and digital living, providing equipment support, practical embodied-AI experience, and fostering academia–industry collaboration in AI-enabled social robotics.

...
仁大全新碩士課程引領兩大行業 金融科技管理 遊戲開發管理新機遇
08/12/2025

遊戲已超越娛樂,成為驅動金融、教育、文化創新的重要媒介。因應跨領域人才需求,仁大推出「遊戲開發與管理理學碩士課程」,系統培育兼具技術開發與商業管理能力的遊戲產業先鋒。課程重點在於提升遊戲開發的核心技能,學生可選修遊戲設計、虛擬實境應用和機械人工智慧等專業技術。

原文網址: 仁大全新碩士課程引領兩大行業 金融科技管理 遊戲開發管理新機遇 | 香港01 https://www.hk01.com/article/60300080?utm_source=01articlecopy&utm_medium=referral

...
JUMP明報新聞稿: 多元進修途徑 成就理想事業 只知玩遊戲?不如自己來學會做遊戲!
13/06/2025

仁大全新課程「娛樂及遊戲應用數碼方案(榮譽)理學士」旨在培養學生具備整合數碼娛樂與遊戲應用的專業理論知識及技能,在跨學科科目中掌握管理與溝通能力,以應對遊戲開發產業對數碼專業人才日益增長的需求。畢業生可於遊戲產業中擔任互動遊戲設計師、數碼娛樂製作人、機器人設計師、軟體工程設計師,又或遊戲創意產業中的各個崗位。