The Game Development Laboratory from the Department of Applied Data Science is proud to announce the successful completion of the "One-Day Integrated Motion Capture Training Workshop". 

The event was a resounding success, with many staff members actively participating and engaging in the hands-on training sessions. This workshop provided participants with foundational knowledge and practical skills to set up, calibrate, and perform live-streaming or recorded motion capture sessions. Attendees explored the integration of full-body (Xsens MVN Link), hand (Manus Gloves), and facial (Faceware) data into target 3D applications such as Unreal Engine, Unity, and Maya.

The newly established motion capture facility was showcased as a cutting-edge resource for both research and teaching. With its capabilities for high-fidelity human movement analysis. For teaching purposes, the facility provides students with access to industry-standard tools, empowering them to develop practical skills in real-time performance capture, game development, and immersive media production. This aligns classroom learning with professional workflows, preparing students for future careers in the field. The event was a testament to the department's commitment to advancing education and research through innovative technologies.